Jamie believes that interactive 3D can transform how organisations communicate with and engage their customers. At Near he helps clients deliver this transformation. Jamie has spent 18 years in the interactive graphics business, helping brands and businesses develop innovative content, working with clients including adidas, BBC, LEGO, Virgin and Warner Brothers.
Marc is the driving force behind Near’s proprietary technical and artistic processes and leads the production process on client projects. Marc has 20 years’ of experience in real and virtual model-making, architectural visualisation and design.
Nick is responsible for the development of the Near software platform. Nick joined Near in 2009 from Imagination Technologies, where he developed tools and software for the market-leading graphics chips used in the iPad, iPhone, Playstation Vita. Nick has more than 15 years’ experience producing interactive 3D software.